Info On Dead Rising 2 Co-Op Mode

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infamous118
infamous118 Members Posts: 618 ✭✭✭
edited April 2010 in IllGaming
http://g4tv.com/games/xbox-360/61996/dead-rising-2/articles/70545/Dead-Rising-2-Co-op-Mode----New-Impressions/

from g4tv.com

Dead Rising 2 co-op, which developer Blue Castle says was a new feature they wanted in the game "from the start," works about how you'd expect. Through an Xbox Live or PlayStation Network connection (there's no split-screen option), the game drops another Chuck Greene into the environment and lets two players explore the possibilities from there. The reason Dead Rising 2 doesn't have a separate character for co-op is simply because the Chuck Greene that's spawned into co-op is your version of Chuck Greene and the experience, items, and weapons you collect while playing around in someone else's co-op sandbox carry over to yours. The player "hosting" the co-op session will also have their own story progression saved.



I wanted to see what everyone thought about Dead Rising's co-op and if you're even checking for this (i am) also what do yall think about it not having split screen

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