MLB 12 The Show(Release March 6)

Options
Cosmic_Cannon
Cosmic_Cannon Members Posts: 526 ✭✭✭
edited February 2012 in IllGaming
I haven't been to keen on "The Show" games, but MLB 10 was fun. From the looks of the previews, MLB 12 appears to be great.

http://www.youtube.com/watch?v=BZ8f0fC3v-I
http://www.youtube.com/watch?v=mO3xhnTTYfA
http://www.youtube.com/watch?v=bjCbS12oD2U&feature=relmfu

Improvements and additions to MLB 12(ripped from the link below, more improvements listed int he link)
- Road to The Show Improvements (PS3 & PS Vita) – This generation of Road to The Show brings a new assortment of
training modes for base running and fielding to round out your Road to The Show player’s training experience. Also, your created player will now be “that” highlighted and touted prospect you think he is, by starting his career as a Double-A starter. The player creator has seen improvements as well, offering a slew of new accessories to compliment the already extensive system.

- Zone Analog Batting (PS3 & PS Vita) – MLB® 11 The Show™ introduced analog controls, now this year, MLB 12 The Show will bring a combination of the old and the new with Zone Analog Batting. The right analog stick will still be used for the stride and swing, but now, if you choose to, you can control where you swing in the zone using the left analog stick. All the other analog controls are also being improved and enhanced as well.
Pulse Pitching (PS3 & PS Vita) – This is a new interface to the classic pitching style. Players still pitch using a simple “X” button press, but users must time the press with an on-screen display to ensure pitch accuracy. All other pitching methods are being improved and enhanced as well.

-Franchise Improvements (PS3 & PS Vita) – MLB 12 The Show introduces a number of Franchise mode improvements starting with player generation being tuned to provide more variety inside draft classes and more realistic pitch repertoires. The lineup logic has also been updated to give you closer to real-life rosters while in your Season, Franchise, and Road to The Show modes. Finally, the trade system has been revamped with improved logic based more on the real-life club’s strategy. Small market teams will behave as such, while the bigger fish will continue to go after the top players in the game. Also, highly touted prospects will remain just that and won’t be showing up in trades early on in their careers.

- Diamond Dynasty (PS3 only) – Diamond Dynasty juggles aspects of team management, player progression, and online competition with more creative freedom than any sports game to date. Gamers create a custom team complete with team name, colors, custom uniforms, and fully customizable logos with up to 1000 layers of detail. Once created, the team is given a handful of MLB baseball cards and Dynasty baseball cards that, when activated, add the players to your team’s roster. The fundamentals of Diamond Dynasty revolve around the difference between MLB and Dynasty cards and the unique reward systems that support each type. A Dynasty player is a long-term investment that requires training similar to that of a Road to The Show player. Dynasty players are supplemented with an award/achievement system, while MLB players are short-term investments that slot into your roster ready to play at their current attribute levels. Completing collections of MLB players will reward you with budget bonuses; budget that is used to train players, purchase card packs (Dynasty or MLB), and purchase cards from other users on the marketplace. Most of your budget is earned by playing ranked/matched head-to-head online games or vs. CPU against MLB teams. Every fifth game played, your team is re-evaluated for placement into one of five competitive divisions: Spring Training, Season Series, Division Series, Championship Series, and World Series. What will define your dynasty?
http://www.operationsports.com/features/1435/mlb-12-the-show-fact-sheet/

Comments