My Beef with SOCOM 4
KINGOFDAARCADE
Members Posts: 4,379 ✭✭✭✭✭
1. Main character looks like a Backstreet Boy, not a ? Soldier. Look what he's wearing! Where's his helmet, and why the ? he got his sleeves rolled up?>!
2. Cover system is too similar to Uncharted, but not as good. What the ? ! Look how the ? walk backwards when he in cover. Looks corny.
3. Sound of the guns is terrible, pathetic, MIDI-quality. M.A.G also had this same issue. It sounds very cheap
4. Large focus on Campaign. WHY? Socom has always been multiplayer focused. They havent shown us ? from the MP, they just been showing the ? Move.
5. Movements look cheap. ? side steppin n ? lookin mad ?
Sony need to get rid of Zipper Interactive if this game is trash like MAG.
Comments
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cover system does NOT look fluid at all.
Okay, you crouching behind a car. WHY do you have to stand up to shoot when you still have a clear view while crouching? ? ? ? ! that's not realistic at all.
This game is going to have a ? campaign, I already know that. hope the multiplayer has something decent, but not counting on it. These are the guys who made MAG ffs -
Actually looks good.
The side stepping thing, eh, I can get over. The cover thing isn't so bad. The movement reminds me of AoT.
I won't play a shooter on Move though, I tried on the Wii, it's very awkward. -
Actually looks good.
The side stepping thing, eh, I can get over. The cover thing isn't so bad. The movement reminds me of AoT.
I won't play a shooter on Move though, I tried on the Wii, it's very awkward.
Move has 1:1 tracking,so it will be much better than the wii. -
I wont knock it till I try it, dont care about the Move ? at all I doubt anyone will seriously play it with that