The "Dmn I wish that woulda been a PS3 Exclusive" Thread.
Options
[Deleted User]
rubbed off from frictionPosts: 0 ✭✭✭
Comments
-
fanboy thread
-
GTA IV! Imagine how much more would have been added into the game if it was a PS3 exclusive?
-
The user and all related content has been deleted.
-
The user and all related content has been deleted.
-
Final fantasy 13. Assasins creed...? would have probably run WAY smoother..and all the ones u all said....I really wanna say all of the multi console games though lol.
-
FFXIII - they cut out the village quests because of the 360
-
not even a PS3 game, but damn i kinda want that Dead Rising 2 prequel. 5 bucks seems like a steal. hell ill take dead rising 1.
-
Bayonetta......
-
DaFifthElement wrote: »Final fantasy 13. Assasins creed...? would have probably run WAY smoother..and all the ones u all said....I really wanna say all of the multi console games though lol.
majority of multi plat games runs smoother and has less screen tearing on the 360 -
vagrant-718 wrote: »majority of multi plat games runs smoother and has less screen tearing on the 360
the ones that were developed with 360 as the lead console -
vagrant-718 wrote: »majority of multi plat games runs smoother and has less screen tearing on the 360
That's why I wish some of them would have been PS3 exclusives. Not just developed on the PS3 as opposed to the 360, because even games that were developed on the PS3 to be ported to the 360 (FFXIII) had a lot of content removed because of space. -
bcotton2000@yahoo.com wrote: »the ones that were developed with 360 as the lead console
360 has more rams which can handle more stuff on screen. Good example is Ninja Gaiden 2 vs Ninja Gaiden Sigma 2. Sigma 2 is higher resolution but has less enemies on screen and sigma 2 is not a port -
That's why I wish some of them would have been PS3 exclusives. Not just developed on the PS3 as opposed to the 360, because even games that were developed on the PS3 to be ported to the 360 (FFXIII) had a lot of content removed because of space.
Could've just add an extra dvd. -
vagrant-718 wrote: »360 has more rams which can handle more stuff on screen. Good example is Ninja Gaiden 2 vs Ninja Gaiden Sigma 2. Sigma 2 is higher resolution but has less enemies on screen and sigma 2 is not a port
They both have 512 ram, PS3 actually handles more things on screen better because it can tap into the cell processor for extra performance ala Heavenly Sword
if a multiplat has more stuff on screen on screen its bad coding by the developer,
I remember reading Sigma 2 has less enemies on screen purposely, I think it had something to do with the co-op mode
PS3 lacks anti aliasing which is why some 360 games have better textures like the grass in that Mafia 2 game recently -
vagrant-718 wrote: »Could've just add an extra dvd.
Last time I played a game with 4 discs was Final Fantasy 8 on PS1 -
bcotton2000@yahoo.com wrote: »They both have 512 ram, PS3 actually handles more things on screen better because it can tap into the cell processor for extra performance ala Heavenly Sword
if a multiplat has more stuff on screen on screen its bad coding by the developer,
I remember reading Sigma 2 has less enemies on screen purposely, I think it had something to do with the co-op mode
PS3 lacks anti aliasing which is why some 360 games have better textures like the grass in that Mafia 2 game recently
Yeah they both have 512 but the ps3 is split 256 main and 256 video while the 360 is unified so the developer can use more than 256 rams for video. The 360 also has 10 mb edram while the ps3 gpu has none. The 360 gpu has been proven to outclass the ps3 from various sources
Sigma 2 has less enemies cause of the ram issues, cant be co-op b/c you dont play co-op in the main game
The PS3 has AA but only 2xAA while the 360 has 4xAA -
Last time I played a game with 4 discs was Final Fantasy 8 on PS1
Legend of Dragoon had 4 disc too -
bcotton2000@yahoo.com wrote: »They both have 512 ram, PS3 actually handles more things on screen better because it can tap into the cell processor for extra performance ala Heavenly Sword
if a multiplat has more stuff on screen on screen its bad coding by the developer,
I remember reading Sigma 2 has less enemies on screen purposely, I think it had something to do with the co-op mode
PS3 lacks anti aliasing which is why some 360 games have better textures like the grass in that Mafia 2 game recently
is anti aliasing a file or software that could be added?