The Evil Within (New game from the original creator of Resident Evil)
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This game was known as Project Zwei but has just been revealed as 'The Evil Within', a new survival-horror game from Shinji Mikami , the creator of Resident Evil and his studio Tango Softworks. Published by Bethesda.
Set to be released in 2014 for PS3, Xbox 360, Windows and next gen systems.
Debut Live-action Trailer:
http://www.youtube.com/watch?v=Zc-jvqJV4SI
IGN's Making-of Documentary
http://www.youtube.com/watch?v=d-P5Qm0zkV4
Information from
http://www.allgamesbeta.com
Plot (details so far):
When Detective Sebastian and his partner rush to the scene of a gruesome mass murder, a mysterious, powerful force is lying in wait for them. Witnessing the killing of fellow police officers one after another, Sebastian is then attacked and loses consciousness. Waking up in a land where monsters are wandering about, Sebastian has to fight his way through a world of death and its close friend madness in order to understand what's going on. Sebastian has to face his fears in order to survive on a journey to discover what lies in the shadows of that mysterious force.
Key Features
• A Return to Pure Survival Horror: From the father of the survival horror genre, Shinji Mikami. He appears once again as the director of this game, one which makes your blood run cold, but heats you right back up. Players must survive on limited resources, experiencing that supreme match of action and horror, that indescribable terror. To survive in an afflicted world, your anxiety and nerves will be pushed to the edge.
• Brutal Traps and Enemies with Puzzles: While struggling to survive, you'll have to face indescribable terror, cruel traps, and sly mechanisms. Players can die in a trap all too easily, however, at times they can turn them against enemies.
• In an Unstable World, Not All Horrors are in Plain Sight: The player is driven into a corner as the world distorts and warps according to mysterious and evil horrors. The scenery: hallways, walls, doors, rooms, buildings, and even nature, all transforming in real time based on the player's actions. And the threats keep coming from all directions.
• A Supernova of Horror: By setting one foot in this world weaved from lush backdrops, characters with personality, and a polished story, players will be sucked in, willing or unwilling, tension and anxiety rapidly mounting. When that fear is smashed and conquered, you can experience the bliss that can only be found in The Evil Within.
Screenshots
[img]http://cdn.? -disgusting.com/wp-content/uploads/2013/04/tew3.jpeg[/img]
Comments
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Finally a true sequel to Resident Evil
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I'll keep an eye out for it.
I'll say though.. They try too hard to be scary these days. I'm sick of seeing big guys with big hammers nh and bodies hanging from ceilings. Bit cliche. -
looks cool Ill follow the development
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It looks cool. I like playing these with a group of people. It scares the ? out of everyone and we take turns cause everyone gets killed eventually.
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Them Screenshots Look Impressive
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looks like a blend between resident evil, saw, and silent hill
first day cop -
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Game looks like it ? all over the horror games that came out in the last 10 years.
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Famitsu magazine spread -
This is what RE4 should have been like
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I loved it but it wasn't atmospheric for a horror game -
Looks like it's chewing on the best parts of Silent Hill and Resident Evil 4. Survival Horror lost me, though. Once you get past the tension, it's just wandering around in the dark looking for something to shoot.
Might download it and see what's up, but pass on spending cash. -
New Screens
[img]http://cdn.? -disgusting.com/wp-content/uploads/2013/05/TEW_A.jpg[/img]
[img]http://cdn.? -disgusting.com/wp-content/uploads/2013/05/TEW_B.jpg[/img]
[img]http://cdn.? -disgusting.com/wp-content/uploads/2013/05/TEW_C.jpg[/img]
[img]http://cdn.? -disgusting.com/wp-content/uploads/2013/05/TEW_D.jpg[/img]
Hopefully, they drop some gameplay at E3.
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Looks dope
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What is it with these dudes and big ass nails sticking out of enemies?
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Looks like Alone in the Dark meets Silent Hill.
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What is it with these dudes and big ass nails sticking out of enemies?
Think about it, everything is scarier/more menacing with big ass nails sticking out of it.
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main charcarter reminds me of edward carnby from alone in tha dark the new nightmare
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12-Minute Gameplay Demo
http://www.youtube.com/watch?v=g1AB-32L_QM
Obvious work-in-progress but it's looking great. -
Why did the gate on the elevator open and close like that on its own?
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The way the guy runs/moves is horrible.
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The way the "zombies" react to getting blown up by a mine is poor too. This game is well behind the times.
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The way the "zombies" react to getting blown up by a mine is poor too. This game is well behind the times.
The explosions looked and sounded weak, too but it looked clearly unfinished. It's a work in progress, I don't think its gonna ship that way.
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But for being an unfinished/unpolished build, it looked pretty good to me.