Battlefield Hardline Delayed To 2015
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Today we are announcing that Battlefield Hardline will launch in early 2015. Obviously, this is big news, so I’d like to address why we’re making this change.
Back at E3, we launched a beta for Hardline — we wanted to not only show you the game, but to let you play it for yourselves. Millions of you jumped in and had a great time. As a result, the Visceral Games team learned a lot from players about what they wanted in the game. We’ve been pouring over the data and feedback, and have already been putting a lot of it right into the game and sharing it directly with you.
This feedback also spurred us to start thinking about other possibilities and ways we could push Hardline innovation further and make the game even better. The more we thought about these ideas, the more we knew we had to get them into the game you will all be playing. However, there was only one problem. We would need more time. Time that we didn’t have if we decided to move forward with launching in just a couple of months.
We decided that the right thing to do was to take more time to ensure Hardline is the best, most innovative Battlefield experience we can give to you, our fans.
Here are a few of the things the new timing will allow us to accomplish:
1. Multiplayer Innovation: Coming out of our E3 beta, internal focus tests, and work with our community, we have received a lot of great Multiplayer thinking. We’re going to be adding some new feature ideas direct from the community that will evolve the cops and criminals fantasy into a truly unique Battlefield Multiplayer experience.
2. Single Player Story Depth: In order to ensure our Single Player experience delivers on player expectations, we’re spending more time polishing our core features, as well as adding a few new ones that will support a deeper “crime revenge” story experience.
3. stability: This has been a focus for our team since day one and we’re going to be using the extra time to continue to optimize the game for a st@ble launch. We have learned a lot from Battlefield 4, are continuing to learn from our Community Test Environment and will learn more from another Hardline beta. More time allows us to surface issues that the team can attempt to fix prior to launch.
We are doing all of this for one reason. Because we want Battlefield Hardline to be the best game it can be, and so that we can create the best environment for a smooth launch for our players. We will give you updates on our progress and we’ll regularly share updates along the way via Battlefield.com/Hardline as well as the Battlefield social channels.
In addition to the ongoing development of Hardline, it’s important to note that the DICE teams continue to drive Battlefield 4. We continue to explore new opportunities for improvements and we are still releasing new content, including “Dragon’s Teeth,” the fourth expansion pack that launches worldwide on July 29, and “Final Stand” coming later this year. We remain committed to giving you the best BF4 experience possible.
Karl Magnus Troedsson
DICE VP & Group GM
Back at E3, we launched a beta for Hardline — we wanted to not only show you the game, but to let you play it for yourselves. Millions of you jumped in and had a great time. As a result, the Visceral Games team learned a lot from players about what they wanted in the game. We’ve been pouring over the data and feedback, and have already been putting a lot of it right into the game and sharing it directly with you.
This feedback also spurred us to start thinking about other possibilities and ways we could push Hardline innovation further and make the game even better. The more we thought about these ideas, the more we knew we had to get them into the game you will all be playing. However, there was only one problem. We would need more time. Time that we didn’t have if we decided to move forward with launching in just a couple of months.
We decided that the right thing to do was to take more time to ensure Hardline is the best, most innovative Battlefield experience we can give to you, our fans.
Here are a few of the things the new timing will allow us to accomplish:
1. Multiplayer Innovation: Coming out of our E3 beta, internal focus tests, and work with our community, we have received a lot of great Multiplayer thinking. We’re going to be adding some new feature ideas direct from the community that will evolve the cops and criminals fantasy into a truly unique Battlefield Multiplayer experience.
2. Single Player Story Depth: In order to ensure our Single Player experience delivers on player expectations, we’re spending more time polishing our core features, as well as adding a few new ones that will support a deeper “crime revenge” story experience.
3. stability: This has been a focus for our team since day one and we’re going to be using the extra time to continue to optimize the game for a st@ble launch. We have learned a lot from Battlefield 4, are continuing to learn from our Community Test Environment and will learn more from another Hardline beta. More time allows us to surface issues that the team can attempt to fix prior to launch.
We are doing all of this for one reason. Because we want Battlefield Hardline to be the best game it can be, and so that we can create the best environment for a smooth launch for our players. We will give you updates on our progress and we’ll regularly share updates along the way via Battlefield.com/Hardline as well as the Battlefield social channels.
In addition to the ongoing development of Hardline, it’s important to note that the DICE teams continue to drive Battlefield 4. We continue to explore new opportunities for improvements and we are still releasing new content, including “Dragon’s Teeth,” the fourth expansion pack that launches worldwide on July 29, and “Final Stand” coming later this year. We remain committed to giving you the best BF4 experience possible.
Karl Magnus Troedsson
DICE VP & Group GM
Comments
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Someone compared this multiplayer to nba elite
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this is good give them time to not BF4 the launch and make some game play changes
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Was the beta that bad?
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Good
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Was the beta that bad?
It's Pay Day with BF guns and vehicles. The DLC for BF4 ? on this game/beta. -
That payday game sucked pt1 and 2
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Anyone copping this? The beta grew on me after a while. I'm trading in BF4 for this.
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I'm thinking about getting this. I'm wait to see what the reviews & message boards are talking about after it drop
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Mine is downloading right now. Got the deluxe edition and premium. I loved bf4 so ? it
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I dont recommend digital. ? loads slow as ?
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Wasnt impressed with trailer
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I dont recommend digital. ? loads slow as ?
I preloaded it yesterday on ps4 and I played it 11 pm central digital is fire. But its a solid game only got an hour in. Its a polished dumbed down bf fun ass game. -
Wasnt impressed with trailer
Trailers dont tell you enough bro. I Havent made a purchase because of a trailer in years things like demos betas and youtube gameplay personally give me better look at the experience. -
afro thunder wrote: »Anyone copping this? The beta grew on me after a while. I'm trading in BF4 for this.
Cop it dont trade bf4 in though I dont think its gonna have the replay value of bf4, will see though. Besides you aint getting nothing but maybe 5 bucks.kingofkingz wrote: »I'm thinking about getting this. I'm wait to see what the reviews & message boards are talking about after it drop
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my homeboy was texting me last night. said the ? is smooth as ? .....
even the story mode is nice -
my homeboy was texting me last night. said the ? is smooth as ? .....
even the story mode is nice
I cant cosign campaign its light as ? , but the multiplayer game is fluid.
Drop them psn's if you cop -
my homeboy was texting me last night. said the ? is smooth as ? .....
even the story mode is nice
he must have low expectations for games then
every review i've seen has been trashing it or not been as kind
i'ma pass on this. I already got a big enough backlog as it is and none of my friends made the switch from xbox to pc so... -
my homeboy was texting me last night. said the ? is smooth as ? .....
even the story mode is nice
he must have low expectations for games then
every review i've seen has been trashing it or not been as kind
i'ma pass on this. I already got a big enough backlog as it is and none of my friends made the switch from xbox to pc so...
If your a campaign enthusisest this is a pass if you enjoy multiplayer running and gunning its a must have. -
I still ain't played bf4 yet
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This ? is fun as ? to me but i enjoyed bf4
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I passed on B4. Im not supporting anymore action games that get released yearly, that dont need a yearly release
Hell, i only buy 2k every other year -
I passed on B4. Im not supporting anymore action games that get released yearly, that dont need a yearly release
Hell, i only buy 2k every other year
Bf4 dropped in 2013 its 2015, just saying. Its a fun game if your into only mp its a must have, most likely will become the standard for fps especially if treyarch drops a dud. I think people are tired of certain titles and that may not even matter. Like I stated earlier its a dumbed down bf that anyone can get on and have fun. Opposed to games like bf3 which had a huge learning curve. -
BF4 is dope as ? ..I'm skipping hardline though
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Hardwire is the fastest way to rank up by leaps and bounds.